Dashkin and Music

 Posted by at 9:23 pm  14 Responses »
May 172011
Dashkin and Music

There’s a good reason I haven’t updated in 2 months. Dashkin has now got a sponsor and I’ve been holding off on making the announcement until contracts are finalised. However, as these things go, we’ve been held up and I won’t be making the official announcement just yet. So rather than stay quiet until I can ►►

Cinematics & Marketing

 Posted by at 2:03 am  29 Responses »
Mar 142011
Cinematics & Marketing

Work continues on the game and today I released the another sneak peek in the form of a single frame from one in-game cinematic. In this scene Bitey studies a collectable item he picked up in the level. I’m using ToonBoom Animate Pro for the cinematics, then we’ll be embedding them as video into the ►►

Region 2

 Posted by at 4:29 pm  18 Responses »
Mar 022011
Region 2

Time for a game update, huh? March 1 was always going to be a slim deadline so the new expected finish date is some time at the end of this month. Bear in mind that we’ve been full timing this game since November 2010, so we have done a LOT of work and the game ►►


 Posted by at 11:28 am  3 Responses »
Feb 272011

I must put in a good word for Ajar Productions who have created a Flash plug-in called SmartMouth. Even though I use Flash less and less these days, I know what a time-consuming pain it can be to manually synchronise dialogue with animation. If you’re a Flash user, you’ll value anything that saves time, alleviates ►►

Bitey Light

 Posted by at 1:19 pm  43 Responses »
Jan 012011
Bitey Light

Anticipation is building for the upcoming Bitey game. Here’s a few images showing various times of day in one environment (open grasslands). Again, all the art is being done in ToonBoom Animate and then imported into Flash. Currently working on creatures. Estimated overall progress is something like |||————————–| and we are aiming for a March ►►

That Time of Year

 Posted by at 1:20 pm  20 Responses »
Dec 252010
That Time of Year

It’s been a big year and it’s all but behind us. Looking back I’m a little disappointed that I only worked for other people. I’m lucky to be working on quality assignments with incredible people but my New Year’s resolution will definitely be to prioritise my own projects. After all, that’s why I left a dream ►►

Nov 042010
Legends: we're announced!

Mum, Dad.. sharpen your weapons! The official announcement from Bioware and EA2D is that Dragon Age Legends is coming to Facebook. Gamasutra posted the announcement just hours ago and 1up has revealed that by playing the DAL Facebook game, you’ll be able to unlock items in the highly anticipated Dragon Age 2 (XBox, PC) when it’s ►►


 Posted by at 4:33 pm  10 Responses »
Aug 102010

Alright so here I am back home after a fortnight in the US where I attended my first Comic-Con. I finally met face-to-face and partied with friends from ToonBoom, Ghostbot, Wizards of the Coast, Amplifier, Newgrounds and The Behemoth, all to whom I’m grateful for showing me the town and drinking me under the table. We ►►

17 years

 Posted by at 4:13 pm  80 Responses »
Jul 132010

Anyone here 17 years old? Today is the 13th of July, the 17th anniversary of my animation career. As a kid I hated school. I hated being a little fella craving acceptance from footballing kids who detested non-footballers. I didn’t want to pretend to like football or cricket, but wanted to be accepted for who ►►


 Posted by at 11:57 pm  112 Responses »
Jul 042010

Some of the best scary stories I’ve ever heard have come out of the Pilliga Scrub and this one beats them all. Listen to this terrifying phone call in which an old man tells of his harrowing night, alone in the Pilliga.

A long time coming

 Posted by at 12:12 pm  9 Responses »
Jul 042010

So whaddya think? Smells lovely huh? If you know me, you know that a site overhaul has been on my to-do list for several years. And yet, it’s only been 4 days since the ball finally got rolling. I’ve made several attempts over the last couple of years, waving cash under the noses of friends ►►


 Posted by at 1:51 pm  1 Response »
Jun 252010

To complement EA/Bioware’s gritty RPG epic, Dragon Age: Origins, EA2D created Dragon Age Journeys. It’s adventure role playing with turn-based combat in the fantasy genre (spells, swords, monsters, etc.) Built with Flash, it’s free and played directly in the browser. EA2D is a division of EA Games. They took Daniel Stradwick, a hugely successful indie ►►

Powered by WishList Member - Membership Software